At Peak, it is all about the team.
That is why, when developing not just the concept of Do-it-Together Development, but the four tenets that make it up, we made sure that the first two tenets were to build your team early and to leverage your team’s talents. The latter two tenets, protect your time and manage your project proactively, only work once you have assembled and begun leveraging your team.
For this series of posts, we want to give you some insight into the Peak Development team. We have assembled our team as carefully as we recommend that our clients assemble theirs. We share many things in common, but the most important is this: we all worked on that first project that made us fall in love with construction.
If you’re reading this, you have probably experienced the same thing at some point in your career.
This week, Project Manager John Scherer shares maybe the coolest first project story of them all:
The first project I was assigned to was for Metallica.
I started my career right out of grad school, working as a designer for a company that built concert stages.
Metallica were designing a big stage that was intended to be used as part of a 3-D concert movie. The band was going to play three shows in Mexico City, then two shows in San Francisco. Everything would be filmed and recorded for this theatrically-released film, and a companion album, both titled “Through the Never.”
Specifically, I worked on some of the stage. It was a 360-degree stage that was in the center of the arena. The whole stage itself was a big video screen. I did some work on that part of it as well.
More specifically, I worked on this large, 30-ft “lady justice” statue. It was a replica of the statue from the cover of the album “… And Justice For All”.
The point of the “lady justice” statue being there was that, at the end of the song “… And Justice for All,” there was going to be a lot of pyrotechnics and the statue would eventually crumble apart, apparently symbolizing the crumbling of justice in the country.
In the original design, the statue was going to be held together by suction. There would be a huge air compressor under the stage that would hold all of the pieces of the statue together, and it would release at the right moment.
Unfortunately, in order for this thing to work, all of the plates that we had that held everything together had to be perfectly aligned. This would have been pretty impossible to do during a show, in the time that the crew would have had to build the thing. They literally would have only had a couple of minutes to do it.
So, we redesigned the statue using magnets to hold everything together, instead of air. Then, at the time in the show when the statue was supposed to crumble, this hammer-like thing would come up through the bottom of the statue, the magnets would release, the pieces would crumble and pyro would go off.
It was a pretty cool moment; both in the show, and my career.
Stay tuned to this space to read more first project stories from other members of the Peak team.